Fleet Optics
Fleet Optics
Quality you can trust
Step into a world of style with Day-Lines' latest collection of sleek, fashion-forward glasses. Designed for those who crave effortless elegance, our new lineup offers the perfect blend of bold aesthetics and refined craftsmanship. Elevate your look instantly with Day-Lines' "Fleet".
Key Features:
- Optimized Geometry: Topology ensures efficient performance in real-time applications and smooth rendering.
- Detailed Texturing: High-resolution textures provide intricate details for a realistic appearance.
- Versatile Compatibility: Fully compatible with major 3D software and game engines, including Blender, Maya, Unity, and Unreal Engine.
- Easy Customization: Well-organized files allow for straightforward and quick shader application.
Technical Specifications
- Triangles (Polycount): 4.56k
- Material Count: 1
- Mesh Count: 1
- Texture Maps: Diffuse, AO, Normal, Rough, Metallic, Opacity
- Colors: Black, Tortoise
- Rig: Rigged to Head
Disclaimer
This asset pack is optimized for performance by combining components into a single mesh. For users wishing to disable individual elements, we recommend utilizing Poiyomi's UV Tile Discard function alongside animated materials in Unity. Due to the nature of optimized game assets, the UV mapping and topology may not be ideal for extensive customization or modification. The UV map is projection-based and intended primarily for use with Substance Painter or similar 3D texture design software.
Requirements & Notice
Notice for VRChat Users
Please refrain from downvoting this product or leaving false reviews due to user error. If you purchase this model without understanding how assets function, that responsibility lies with you.
The models and assets are always double checked for rigging issues and missing files before being packaged. For dynamic movement to work, the armature must be included upon import, as it contains the vertex data for weight painting. You may remove the armature after importing the asset, provided you don’t close the scene.
A basic understanding of Unity and avatar creation using Blender or another 3D program is required to utilize this asset.
Communication:
- Evan will not respond to friend requests on Discord.
- Due to high message volume, it is unlikely Evan will respond to direct messages.
- For assistance, please explore avatar Discord servers and YouTube tutorials before contacting Evan.
- Only reach out to Evan for serious bugs or user experience issues related to this product.
Contact Information:
- Discord: discord.gg/evan
- Email: eae.3d.business@gmail.com
License Information & Terms of Use:
-
Commercial License (For Projects Expecting Profits Under $20,000)Grant of License:
This Commercial License grants individuals, small businesses, or organizations the right to use the purchased digital asset in commercial projects that are expected to generate profits up to $20,000. This includes use in games, renders, visual media, animations, and other commercial content. -
Extended License (For Projects Expecting Profits Over $20,000 but Under $100,000)Grant of License:
This Extended License grants individuals, businesses, or organizations the right to use the purchased digital asset in commercial projects expected to generate profits between $20,000 and $100,000. This license is ideal for larger commercial ventures such as indie games, commercial media, advertising campaigns, or visual effects. -
Studio License (For Projects Expecting Profits Over $100,000)Grant of License:
This Studio License is required for large-scale commercial projects expected to generate profits exceeding $100,000. This license is designed for game studios, film production houses, animation studios, and major advertising agencies. -
Additional Notes for All Licenses:
- Termination: Any breach of the terms of the license will result in immediate termination of the license, and the user must cease all use of the digital assets.
- Non-Exclusive License: All licenses are non-exclusive, meaning EAE retains ownership and the right to continue selling the digital assets to other users.
- Upgrading Licenses: If a project exceeds its initially expected revenue threshold (e.g., if a project under the Commercial License grows beyond $20,000 in profits), the user is required to upgrade their license by contacting EAE for appropriate licensing.
The full Terms of Use and license information can be found here.
You are purchasing a high-quality 3D asset designed for use on avatars, worlds, renders, and visual media projects. This asset is optimized for performance and visual appeal, making it perfect for a wide range of applications.